This will be a short entry because we only played the one
game before I started to feel a migraine coming on and the session was
abandoned.
Anyway, we tried Val’s new purchase, ‘Ecos – First
Continent’. In this game players jointly construct and populate a ‘new’
landmass, scoring points as they do so. One player draws resource tiles from a
bag, which all players then use to distribute power cubes to complete cards
previously laid in front of them. Once completed, the cards trigger a set of
actions; adding terrain tiles, adding new animals, adding terrain (mountains
and trees) to existing tiles, moving existing animals, gaining victory points
depending on circumstances etc. Once used, the cards age (rotate) at differing
rates. An interesting touch is the ability to use a resource to rotate a
ubiquitous player tile and eventually trigger a ‘bonus’ effect; gaining a power
cube or new card, or laying another card. This means a player can always
perform an action of some sort. The game proceeds until a player reaches 80
points, triggering the final round of play.
The component quality is good; the tiles are sturdy, the
animal chits and player cards are fine. The terrain markers stand out, and the
resource tiles are excellent. Game play is quick and smooth. It soon becomes
clear that what you are really doing is creating an ‘engine’ where the effects
of one card can trigger a sequence of beneficial consequences. The problem is
the potential to set other players up, because the ‘landmass’ (and animals) are
a joint project and available to all. Therefore you need to pay attention to
the cards others have in front of them, and the options they are striving to
complete e.g. you may have created a nice herd of antelope and scored some
points, only to allow a subsequent player to activate a cheetah which eats them
all!
I would have liked to play another game because I’m sure
there are hidden depths to this game. The game mechanisms are not difficult but
require thought, and are sufficiently different to those used in other games to
make ‘Ecos’ stand out. I can see this game being a hit in 2020.
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