It has been a while since I last reported a boardgame
session. Elaine and I have been playing weekly at a local games group, but I
have decided not to write any posts on these evenings. Elaine also plays
Mah-Jong at another group each week.
Val and Chris have not been around for a couple of months so
it was good to get together again. We played a couple of ‘old’ Reiner Knizia games
that were ‘new’ to us. We started with High Society, a simple bidding game that
is a short (10-15 minute) filler. The rules are simple and easy to teach, but
the beauty of the game lies in the twist at the end, where the player(s) with
the least remaining money are automatically eliminated. Therefore as a player
you are trying to get the most status points by out-bidding opponents, whilst
ensuring you do not spend the most in doing so. The presence of negative cards
also works by introducing the occasional rounds of ‘reverse’ bidding, and
triggering a variable game end-point. This is not game that should be the focus
of a game session, but it does provide an excellent filler for those spare
moments that can arise and it can accommodate 4-5 players easily. I don’t think
it would work with fewer than 4 players.
Next we tried Palazzo, a game I bought about a year ago from
a charity shop and have not got round to playing. Players are trying to construct
palaces of 3 or more floors, with as many windows as possible, and in a single building
material if possible. Each turn a player can either get more money, obtain a
new floor tile, or remodel one of their existing palaces. Each floor can either
be bought from a central pool, or acquired by auction from one of 4 quarries. I
am personally not keen on auction games (maybe why this game had not made it to
the table), but Palazzo works well because the auction option is not dominant
and other choices are available. I was surprised how much I enjoyed this game,
and can see it appearing fairly regularly from now on. Val won both games we
played; the margins were tight and I did not spot any clear tactical reasons
that ensured her victory.
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