I have been wargaming for about 45 years now. I started
gaming around the age of 10 using rules devised by myself. I was never happy
about the haphazard way I and my childhood friends played with toy soldiers:
surely a man on horse would move faster than one on foot; it must be easier to
shoot an enemy if he was closer to you etc. The rules I ‘developed’ were very
basic but did use dice: e.g. foot move 6”, cavalry move 12”; shooting hits on
4,5,6 if within 6”, 5 or 6 if within 12”, or a 6 if further away; hand-to-hand
combat involved both rolling a D6 to score higher. Pretty soon modifications
started to be added, such as obstacles for movement, benefits for cover, and
additions for ‘better’ weapons or armour. Shortly after these small personal steps
into wargaming, I discovered Donald Featherstone’s landmark book Wargames in
the local library. I suddenly realised that I, and a few school friends, were
not alone. There already existed an established hobby in the wider world that
actually used rules similar to those I had developed for myself. Two other
significant factors impacted my interest at this time: Firstly, within 15
minutes of where I lived there was a shop that sold wargame figures (Michaels
Models in North Finchley). Secondly I made friends with a boy, Graham, two
doors from my house who shared a similar interest in military history and
wargaming.
My wargaming activity now expanded. I brought my first metal
figures (25mm Minifig French Old Guard officer and standard bearer, which I
still have and occasionally use). I started painting my figures using Humbrol
enamels, although the standard was basic (no undercoat, and a few glaring
mistakes e.g. my Brunswick troops had green coats because Humbrol produced a
paint called Brunswick green, so it must be right!). Graham and I played large
battles lasting days using rudimentary terrain, with massive losses to both
sides (frequently to the last figure standing).
The next step in my journey was joining a local wargame club
(North London Wargames Group). Suddenly I saw beautifully painted, historically
‘accurate’ armies of different historical periods. A plethora of wargame rules were
revealed, and a range of helpful fellow gamers were happy to provide advice and
information. Now all my pocket money was spent at Michaels Models and my armies
grew and were painted to a better grade. This expansion of my armies increased
dramatically once I got my first job after leaving school. My friend Graham
also discovered hex-based board wargames which we played frequently. I
particularly remember a huge game he got for his birthday which depicted WW2 on
an epic scale. The maps were so large that they covered one wall of his bedroom
and hundreds of unit counters were pinned to the map and wall behind (we had to
use thimbles to push them in!). A single game turn took a whole day to play,
and the game went on for months. In fact we never completed the ‘war’ because
game fatigue set in. I was the Allied player and successfully defended Britain,
kicked Rommel out of North Africa and launched a counter-invasion of France
ahead of historical schedule. But I was losing badly on the Eastern front and
Russia was going to be knocked out of the war.
In the 1980’s wargaming took a backseat and my armies were
mothballed. I went to university, I left home, met my wife and then I undertook
a PhD. There were better things to do instead of painting miniatures and
playing games; beer, women, clubbing etc. were the order of the day. But I
never totally abandoned the hobby of my youth; I still read historical
non-fiction, I still flicked through new wargame rules, and I still played the
occasionally game with my mate, Graham.
In the 1990’s, my studies complete, I had the time and
inclination to resume wargaming. I again joined a local group (Scimitar in
Coventry) and met a great bunch of gamers; Pete Duckworth, Ian Wilson, Nick
Meredith et al. It was clear wargaming had moved on considerably. The standard
of gaming was now remarkable; enamels were out and acrylics were in; single
colours were out and shading and highlights were in; complex, sluggish, table
heavy rules were out and fast, innovative rules were in; sparse, basic terrain
was out and beautiful table set ups were in. My best wargaming years now
occurred. Ancient period games emerged as a major interest, largely through the
DBA and DBM rules, but I also expanded the range of my armies to cover new
periods of interest to the point where I had matched forces for pretty much any
conflict you could name.
At the end of the 1990’s I moved away from Coventry to
Hungerford due to work. I struggled to find a new gaming club for many years
and my gaming largely became a solo affair. Still interesting but frustrating (in
fact, I still like to play solo today, mainly to explore ‘new’ rule systems).
In the 2000’s I met a fellow gamer at work and he introduced me to the Devizes
Wargames Club which is about 45 minutes drive from home. Although he moved away
fairly shortly after, I have continued to play at Devizes regularly since, and
now enjoy a better balanced gaming hobby.
I have reached the stage where I have a large collection of
armies covering all periods of history from the late bronze age through to the
modern era using various scales of miniatures. I have dabbled with fantasy and
SciFi gaming to a limited extent, but I have never played either Warhammer or
40K. I currently don’t feel the need to start any new armies and I am now
looking to titivate my existing collection by adding vignettes for my
commanders and baggage elements. Of course this may change if I see some eye-candy
at a show, or a new, exciting rule set emerges. New rules remain an addiction
for me. I have a large collection of rules going back years and cannot resist
buying newly released sets, particularly if well presented, even if I am
unlikely to ever use them.
A parallel hobby interest has emerged in the last few years:
boardgaming. I discovered a subset of my non-wargaming friends who share a love
of more general gaming, and to my surprise I found that my wife also enjoys
these games. In contrast, she has never had any interest in wargaming, but has
never-the-less supported me in my slightly ‘strange’ hobby. Therefore I spend
more social time playing Dominion, Ticket to Ride, Settlers of Catan etc. etc.
than I do wargaming.
Finally is my decision to start a wargaming
blog. The internet provides a feast of wargaming related sites and many
excellent blogs, so I thought “why not add to it”. My intention is to post a
monthly series of updates covering my activities together with personal reviews
of wargame rules that currently hold my attention. I plan not to give detailed
AAR’s with step-by-step accounts of the action but instead convey my thoughts
about how the rules work; where they are strong and where weak, and my ideas
about potential house rules that may add to the systems.
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