Monday 11 February 2019

Boardgame session 10Feb19


Our small group met at a neutral venue, Thirsty Meeples in Oxford, for a change. This would enable us to try some games we currently don’t possess but are of interest to us.

We started with a small ‘Roll’n’Write’ game called Railroad Ink. In this game players are trying to utilise common dice rolls to form the ‘best’ rail and road networks over 7 rounds. This more of a puzzle game rather than a competitive game; you are focussed solely on your own developing map and only at the end are the relative scores worked out. I enjoyed the puzzle aspect, but the theme and game play did not grab my interest, so I was not enthusiastic about playing a second game. I think both Elaine and I did score highly (which is surprising for this type of game) but for me the game was forgettable.

Next we tried Quacks of Quedlinburg, a game that has received much praise and nominations for various gaming awards. This is a bag-building, push-your-luck game in which players are medieval alchemists concocting potions. The more varied and developed the potion, the more it scores in victory points and the more money earned. The problem lies in the pesky white berries, which if present in too high amount causes the potion to explode, thereby losing the player either the money or victory points for the turn! So, do you dip into your bag again and risk disaster? Everyone seemed to pick up the rules quickly, and as more ingredients are bought, the better scoring potions result. I really like the way the different ingredients give different benefits, and the ‘rats-tails’ provide a nice catch-up mechanism to keep all players in contention. I also like the variations for the ingredients which can improve game replayability. The game looks good and is one of the better push-your-luck games I have played, the simultaneous drawing of chits from the bags speeds play considerably. Elaine was the winner of our game. Overall this game was a hit with us, and Val/Chris would have bought a copy immediately except Thirsty Meeples were out of stock.

We only had 45 minutes of gaming time left, so we finished with a game we know well and which is always fun to play, Roll for the Galaxy. Finally I would like to thank Thirsty Meeples for continuing to provide a nice environment for gamers in the Oxford area.

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