Meanwhile Elaine clearly demonstrated her understanding of
the trading rules. She completed a number of successful ‘In Demand’ trades for
plenty of gold. She upgraded to a frigate (which was surprising because I
thought a Galleon would be her choice). She skilfully avoided marauding NPC
pirates and had success with one rumour. Suddenly she was back in her home port
with 6 Glory, plus over 80 gold pieces, which was more than enough to take her
to (and beyond) the 10 Glory winning post.
Another good, enjoyable game. Elaine has yet to try piracy
but it seems to be working for her! My life of crime was better in this game
but I did fail on a couple of merchant raids, which was disappointing. Again there
was no ship-to-ship combat, and I think this will only become a factor in
larger games with more players. NPC ships really act as blockers; a nuisance
rather than a threat.
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